MelodyKit — In-game Tune Composer for Unity
A downloadable Unity kit
MelodyKit adds a compact tune composer to your Unity game, with the illustrated Wind-up Workshop uGUI and a separate world music-box integration.
Choose 8, 16, or 32 steps. Enter notes, rests, and ties; adjust tempo; play, stop, loop, save, and load. Notes beyond a shortened tune stay preserved, including through saving.
Use four original synthesized voices—Bell, Pluck, Flute, and 8-bit—or configure a custom AudioClip in the editor (0.05–2 seconds, with a root note and stable ID). Customize the UI, source, and artwork for your game. This is a short-tune game kit, not a professional DAW. It does not automatically detect pitch or upload arbitrary audio files at runtime.
Included
Unity package, quickstart, requirements, buyer license, and provenance. $12 one-time download.
Requirements and validation
Validated with Unity 6000.6.0f1, uGUI 2.6.0, legacy Input, and the built-in render pipeline on macOS arm64 / Apple M1. Enable standard Audio, Physics, UI, ImageConversion, JSONSerialize, and VectorGraphics modules. Other platforms, render pipelines, and editor versions are unverified. This is an independent itch.io product with no Unity Asset Store endorsement.
All 10 automated suites passed on the candidate and a fresh import, with 49 assets matching. The final length-selection version was verified by automated tests; earlier basic controls, sound, and save/load were checked hands-on.
License
Buyers may modify MelodyKit and include it in personal or commercial games, including compiled builds.
Buyers may not resell or redistribute the kit, its source, or its assets as a standalone product.
Purchase
In order to download this Unity kit you must purchase it at or above the minimum price of $12 USD. You will get access to the following files:

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